I would consider this contribution to be of moderate-high difficulty.
The main challenge was implementing command-level behavior (favourite, edit, list) while keeping parser,
model, UI, and message behavior consistent with other advanced features.
favourite and unfavourite commands, including success/failure flows, duplicate-state
checks (already favourite / already unfavourite), and clearer user-facing messages.FavouriteCommandParser support with improved invalid index handling and command-format validation.fav / unfav) and integrated both commands into BlockBookParser.edit command execution and validation flow, including index validation, duplicate gamertag checks, and
standardized success output formatting.EditCommandParser to provide clearer error behavior for invalid indices and malformed preambles.Messages (e.g., compact contact summaries) to keep command outputs
consistent across features.clearSort() support at model level and applying it in list so users can
return to insertion order after sorting.edit, list, and favourite/unfavourite across both parser
and command layers.favourite, unfavourite, edit, and list.One key challenge was balancing strict validation with user-friendly error messages. For example, index-related errors had to be handled consistently between parser-level failures and command-level failures, while still preserving clear feedback for users.
Another challenge was cross-feature integration. Changes to list or output formatting could easily affect command results, tests, and UI behavior, so I had to adjust implementations carefully to keep behavior consistent end-to-end.