Stuff that I worked on

Difficulty Level

I would consider this contribution to be of moderate-high difficulty.

One major difficulty of implementing the add feature was that it was tightly coupled with many other components of the application.

Stuff that I worked on

  • Implemented the add feature to support creating gamer contacts with a required gamertag and multiple optional gamer-specific fields.
  • Developed and refined AddCommandParser so the add command could correctly parse user input and reject malformed commands.
  • Extended parsing and validation support for attributes such as phone, email, server, country, region, and note.
  • Added normalization logic for user input, such as standardizing names, countries, and region formats.
  • Implemented custom phone number validation with more detailed checks and clearer error handling.
  • Extended storage support so newly added gamer fields could be saved and loaded correctly.
  • Updated the Gamer model and related classes to support the expanded set of contact details.
  • Added and expanded tests for parser behavior, storage behavior, model logic, and field validation.
  • Updated the User Guide and Developer Guide to document the add feature, expected inputs, and related behavior.

Challenges Faced

One key challenge was input validation. The application had to reject invalid values while still remaining user-friendly. This was especially relevant for phone numbers, where I worked on stricter validation rules and clearer error reporting rather than relying on only a basic format check. Handling edge cases properly was important so that invalid inputs would fail predictably and informatively.